Address Name Description
DFF120 SPR0PTH Sprite 0 pointer (high 5 bits)
DFF122 SPR0PTL Sprite 0 pointer (low 15 bits)
DFF124 SPR1PTH Sprite 1 pointer (high 5 bits)
DFF126 SPR1PTL Sprite 1 pointer (low 15 bits)
DFF128 SPR2PTH Sprite 2 pointer (high 5 bits)
DFF12A SPR2PTL Sprite 2 pointer (low 15 bits)
DFF12C SPR3PTH Sprite 3 pointer (high 5 bits)
DFF12E SPR3PTL Sprite 3 pointer (low 15 bits)
DFF130 SPR4PTH Sprite 4 pointer (high 5 bits)
DFF132 SPR4PTL Sprite 4 pointer (low 15 bits)
DFF134 SPR5PTH Sprite 5 pointer (high 5 bits)
DFF136 SPR5PTL Sprite 5 pointer (low 15 bits)
DFF138 SPR6PTH Sprite 6 pointer (high 5 bits)
DFF13A SPR6PTL Sprite 6 pointer (low 15 bits)
DFF13C SPR7PTH Sprite 7 pointer (high 5 bits)
DFF13E SPR7PTL Sprite 7 pointer (low 15 bits)


These pairs of registers contain the address of sprite x DMA data.
These address registers must be initialized by the processor or
Copper every vertical blank time.

This material is most likely derived from the official Amiga documentation and where applicable copyright remains with the original author.